Portfolio.
A small selection of creative projects that I have designed, built or consulted on. Click any image to view full size.
The Unofficial Satisfactory Atlas
A hobby side project for the game Satisfactory. Inspired by the old A–Z-atlas'. Went viral on Reddit.
See the atlas →Cogito
I helped Dissonance Games to redesign their combat system for their upcoming 2D retro RPG.
Visit Dissonance Games →Absurdable
Helped Kaleider to bring their card game Absurdable from prototype to market. Game design, expo support and commercial strategy for launch.
Buy Absurdable at Kaleider →Immergency
Mentoring the Immergency team to help them launch their portable, climate-focused escape room game.
Visit Immergency →Re-Thread Denim
Mentoring and game design for a client that educates about the history of the fashion industry.
Smart Shuffle Games
Consultancy and game design on an educational game for children.
Visit Smart Shuffle Games →Brainspark
After giving pitch practice to the Brainspark team, they went on to win "Best Pitch" at a major investing summit.
Visit Brainspark Games →Loco Parentis
Game design consultancy, translating heavy real-world themes into an emotionally resonant, playable experience.
Visit Lung Theatre →Of All The Things
Consulting the team to help bring their educational animation film to a commercial audience.
Visit the film site →Barena
Game design consultancy to guide a new children's board game project in its early days.
Follow on Instagram →Parable Games
Business and marketing consultancy for an innovative new AI narrative games company.
Visit Parable Studio →Merchant Legends
My own retro RPG hobby project, in ongoing development for Windows.
View on Steam →The Detective Society
Co-founder and lead designer of The Detective Society — an immersive-mystery game company running since 2020.
Visit The Detective Society →Adventure To The Vault
Co-design for an online puzzle trail, used as a marketing tool for a new Detective Society game.
See the Kickstarter →Murder On The Moon
Company director overseeing the creation and launch of this award-winning mystery game.
See Murder On The Moon →Countdown To Chaos
Part of the trio behind this small prequel adventure for our award-winning tabletop games.
See Countdown To Chaos →Claire Makova
The Disappearance of Claire Makova was our first big tabletop adventure — launched in 2020. Multi-award winning with thousands of players worldwide.
Find out more →Have a project in mind?
From game design and strategy through to manufacturing, fulfilment, and operational support — I help game makers and creative founders ship the thing they care about.